
Puh.this very hot summer balances the lousy summer previous year, it all started in early may with record temps at 28 + celsius.
#TERRAGEN 4 LENS FLARE HOW TO#
I may need a better plan on wether or not to continue with this, as personal projects.or take it to another level, or reduce the amount of time I work on it, or set up a good plan on how to elevate it all to another level.Ĭurrently I am on vacation one week more, and I am also planning to move away from my current job which doesn´t include any 3d work and too much of administration work for a too low salery, so I should be workin more on It´s a bit sick that I invest so much time working with these nsidering the above mentioned excuses, but it´s a little passion for me trying to acheive nice landscapes. but it is put on a lower section on my want list.
#TERRAGEN 4 LENS FLARE UPGRADE#
It´s all hobbywork for now, and I won´t invest in any commercial plugin at all until I see what the next Feature version brings for lightwave, I would also need to upgrade from Lightwave 2015, I would also need to buy Terragen full.Ĭurrently neither Terragen or Lightwave satisfies me enough, where I think both software still Lacks to much for my liking, there´s always a fear that I have to high demands and the software may not be able to provide what I require.and I would keep on just working with demo´s and not getting anywhere to boost personal projects. I would like to record this and put it on the tube if I got the time, some really interesting things going on if you invert that second textures alpha, and adjust multiplier. I do not have acess to any textures in the disney cloud asset, so I would have to try other ways there.if I got the time, I could perhaps try and set up a more cumulus styled clouds with lightwave´s internal fractals and use the above techniques to see how it looks. This isn´t the ideal cloud to try and create that darkness in the volume, it should be used on larger cumulus clouds.not this midlevel cloud types really.

There is a bit of falloff errors in the cloud, nevermind that.can be fixed if I want to. where the others below is connected, with various contrast settings and also various multiply values before it is fed in to the emission scale. Various stages where the first top image has the node disconnected. Some experiments on faking that darkness, by feeding the same texture in to main texture background color which then is fed in to emission scale, there are probably better ways to acheive this or set up nodes with gradients and other slots, but this was an easy first try test. I hope for VDB the other way around, to import fluid simulations to Terragen, and we may see even more fabulous cloud renderings with a new way to create the clouds (hero clouds especially) together with the rest of the goodies in I see you have too much glow intensity in general sun flare, a tip would be to add another distant light at the same angle and location, make it a large angle size, that way you will illuminate the bottom side of the clouds so they aren´t so dark.that´s what Ivé been doing to avoid to dark clouds when backlit and doing godrays, you may also be able to use environment light perhaps.Īnd while it is cool with VDB output from terragen, it sort of looses a lot of what makes terragen render looking nice, the only thing you are left with is some cloud layer, and you can actually do cloud layers withĭecent fractals in lightwave as well, but the shading you loose, as well as the sky. "64 megapixels expansive Unreal Engine Terragen 4 lens flare radiant glowing cosmic diffuse ethereal astral aurora trending on Artstation deviantart" - weight: 0.A question Thomas, I see you used distant light here, I thought it was broken.I have never gotten distant light to work in 2018 with global scattering, have you added some nodal correction for that light or may it have been fixed in "Chromatic Enigmatism by Taro Okamoto, Takashi Murakami, Dan Mumford, Fred Tomaselli, Alexander Fedosav, and Tomokazu Matsuyama" - weight: 0.7

"Luminary Enigmatism by Robert Irwin, Helen Pashgian, Fred Eversley, Doug Wheeler, De Wain Valentine, Larry Bell, James Turrell, and Craig Kauffman" - weight: 1
